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Chapter 7: Equipment
Shattered Hearts - AU Kingdom Hearts RP :: Out-of-Character :: Character Creation :: Shattered Hearts Handbook v.0.5
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Chapter 7: Equipment
Equipment
Character weapons and armor are free at the start.
Weapon attack bonuses depend on a variety of factors; the weapon's group, talent bonuses, and any bonuses due to magic and/or superior craftsmanship. Weapon damage varies among different types of weapons. Damage dies range from d4 all the way up to d12. Below is a list of weapon types and information regarding them. Players can create their own weapons, so this is more of a guideline so you can figure out what the attack bonus and damage should be for your weapon. All created weapons cannot be magical, nor can they be masterworks. All stats must be base.
Remember that all melee weapons use Strength for their damage except for ranged weapons, which use Dexterity.
One-Handed
Longsword
Group: Strength
Damage: 1d8
Shortsword
Group: Dexterity
Damage: 1d6
Dagger
Group: Dexterity
Damage: 1d4
Two-Handed
Greatsword
Group: Strength
Damage: 1d10
Greataxe
Group: Strength
Damage: 1d12
Ranged
Longbow
Group: Dexterity
Damage: 1d6+2
Range: 120
Shortbow
Group: Dexterity
Damage: 1d6
Range: 60
Throwing Weapon
Group: Dexterity
Damage: 1d6
Range: 40 ft
Example Weapon
Eternal Flames
Weapon Type: Chakrams (Throwing Weapons)
Attack Bonus: +DEX (+3)
Damage: 1d6+3
Range: 40ft
Character weapons and armor are free at the start.
Weapon attack bonuses depend on a variety of factors; the weapon's group, talent bonuses, and any bonuses due to magic and/or superior craftsmanship. Weapon damage varies among different types of weapons. Damage dies range from d4 all the way up to d12. Below is a list of weapon types and information regarding them. Players can create their own weapons, so this is more of a guideline so you can figure out what the attack bonus and damage should be for your weapon. All created weapons cannot be magical, nor can they be masterworks. All stats must be base.
Remember that all melee weapons use Strength for their damage except for ranged weapons, which use Dexterity.
One-Handed
Longsword
Group: Strength
Damage: 1d8
Shortsword
Group: Dexterity
Damage: 1d6
Dagger
Group: Dexterity
Damage: 1d4
Two-Handed
Greatsword
Group: Strength
Damage: 1d10
Greataxe
Group: Strength
Damage: 1d12
Ranged
Longbow
Group: Dexterity
Damage: 1d6+2
Range: 120
Shortbow
Group: Dexterity
Damage: 1d6
Range: 60
Throwing Weapon
Group: Dexterity
Damage: 1d6
Range: 40 ft
Example Weapon
Eternal Flames
Weapon Type: Chakrams (Throwing Weapons)
Attack Bonus: +DEX (+3)
Damage: 1d6+3
Range: 40ft
Similar topics
» Chapter 1: Races
» Chapter 3: Attributes
» Chapter 6: Magic
» Chapter 2: Ability Trees
» Chapter 4: Talent Checks
» Chapter 3: Attributes
» Chapter 6: Magic
» Chapter 2: Ability Trees
» Chapter 4: Talent Checks
Shattered Hearts - AU Kingdom Hearts RP :: Out-of-Character :: Character Creation :: Shattered Hearts Handbook v.0.5
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